“It seems that when you want to make a woman into a hero, you hurt her first. When you want to make a man into a hero, you hurt . . . also a woman first.”
--Leigh Alexander, “What Did They Do to You: Our Women Heroes Problem.”
I was going to argue that although this is powerful rhetoric, I don’t think it’s true, but I realized I was thinking of the realm of literature, whereas the writer was talking about video games. Sadly, I think she’s pretty correct about video games.
What the article describes is how male protagonists in video games are motivated by harm to women who are important to them, whereas female protagonists are motivated by harm they themselves suffer. The thing I dislike about this most of all, which I haven’t seemed mentioned, is that it denies female protagonists the opportunity for the same level of altruism as the male protagonist. He gets to be motivated by love for someone else and anger over harm that comes to them. . . but this is apparently not possible for the female protagonist in video games. Her concern ends up being only herself.
--Leigh Alexander, “What Did They Do to You: Our Women Heroes Problem.”
I was going to argue that although this is powerful rhetoric, I don’t think it’s true, but I realized I was thinking of the realm of literature, whereas the writer was talking about video games. Sadly, I think she’s pretty correct about video games.
What the article describes is how male protagonists in video games are motivated by harm to women who are important to them, whereas female protagonists are motivated by harm they themselves suffer. The thing I dislike about this most of all, which I haven’t seemed mentioned, is that it denies female protagonists the opportunity for the same level of altruism as the male protagonist. He gets to be motivated by love for someone else and anger over harm that comes to them. . . but this is apparently not possible for the female protagonist in video games. Her concern ends up being only herself.
no subject
Date: 2014-06-20 04:12 pm (UTC)I think in console games, all the strong female characters I've played probably do have some trauma in their background. My favorite being Samus from the Metroid series.
In MMO's, since you create your own avatar and character background (to your standards) and then play in a created universe, I think that's usually different.
But, definitely in console games, yes.
no subject
Date: 2014-06-20 04:21 pm (UTC)I reacted without realizing context: at first I was like, yeah man, that's bad! And then I thought, but wait, this isn't actually true of most stories I can think of. And then I read the article and realized she was talking about video games--but although my kids play lots, so I hear about lots (and my daughters are both strong feminists)--I **don't**, so I have to go on what people say. It's interesting to hear from you that it's maybe more limited to console games.
no subject
Date: 2014-06-20 06:33 pm (UTC)In some MMO's, the challenge is that many of the female characters are sexualized with big/huge breasts and armor that covers very little.
I play a lot of World of Warcraft and the female gaming population has spoken up a lot about the sexualization aspect. On one side, some female gamers want it to stop completely. On the other side, some female gamers say if you do it to female characters, do it to male characters, too.
As a result, I've seen Blizzard respond with some of both. They generally take the feedback from all genders seriously, and that's something I really appreciate from a game creator.
In Final Fantasy 14, my female character has never had armor that does not cover her almost completely. Maybe she had shorts once, but she has never had lots of exposed flesh (her boots were over the knee at that point) and she has never had her boobs hanging out. I appreciate that.
So, maybe the console game companies that are interested in selling individual games to as many consumers as possible are interested more in the male population (because they think that's who buys console games), where game companies interested in keeping all gamers as subscribers, listen more to what players want?
(I have noticed that many Japanese game compnies do NOT follow that rule and are more likely to include playable female characters in their console games.)
no subject
Date: 2014-06-20 11:25 pm (UTC)The problem w/the console games, at least as far as I can tell from what Leigh Alexander is saying, is that all that is already written in for you. I'm sure if players were able to design their own backstories, it wouldn't be the way it is.
no subject
Date: 2014-06-20 11:31 pm (UTC)The only backstory characters come with is their racial backstory, what has brought their race to the beginning point in the game. (For example, my main is a Draenei, in WoW, and they've crash-landed on the planet because they fled the destruction of their homeworld.)
At that point, it's up to the player if they want to create backstory for their character or just play the game. Backstory is not required. However, there are RP servers in WoW for people who want to create backstory and role play their characters with others.
Personally, I have backstory for my characters, but keep it in my head. :)
no subject
Date: 2014-06-21 05:07 pm (UTC)no subject
Date: 2014-06-20 04:34 pm (UTC)no subject
Date: 2014-06-20 04:36 pm (UTC)no subject
Date: 2014-06-20 04:42 pm (UTC)no subject
Date: 2014-06-20 11:28 pm (UTC)no subject
Date: 2014-06-21 03:14 pm (UTC)no subject
Date: 2014-06-20 04:38 pm (UTC)We were listening to a commercial classical music radio station over breakfast this morning and I was once again reminded of just how institutionally sexist advertising still is.
Sigh.....We still have so far to go!
no subject
Date: 2014-06-20 11:28 pm (UTC)no subject
Date: 2014-06-20 05:44 pm (UTC)no subject
Date: 2014-06-20 11:33 pm (UTC)In movies, it's common, but I think only in revenge films… which is kind of a circular statement, I realize, but what I'm trying to say is, there are tons of movies in which revenge isn't a motive at all, and where men **aren't** motivated by harm to beloved female figures. But when you have a revenge movie, it seems that often the protag is male (but not always: hello, Kill Bill), and the revenge-prompting incident is some harm to some female (but again, not always: sometimes it's a double cross, or someone cheating the protag in some other way, etc.)
no subject
Date: 2014-06-21 04:00 am (UTC)no subject
Date: 2014-06-21 05:03 pm (UTC)I think sometimes we can get ourselves tied into knots, too, thinking about what would be the most-just situation, or what's the most-unjust. Like consider villains in Disney movies: a lot of them are older females. So, should we boo and hiss, because the movie is making an older female a scary, wicked creature, or cheer, because here's a woman with strength, agency, and purpose, who plays a major role in the narrative? If the protagonist is a woman, too--like, say, in Tangled, then is it bad, because it's women opposing (instead of supporting) women, or is it better than having a man be the main antagonist? There shouldn't be a single correct answer, because the individual storyline ought to be strong enough to be more important than trope/category imperatives, but I think we still sometimes find ourselves--or see others--thinking about these things programmatically.
no subject
Date: 2014-06-21 05:37 am (UTC)no subject
Date: 2014-06-21 05:04 pm (UTC)gender bending and computer gaming
Date: 2014-06-21 11:39 am (UTC)Re: gender bending and computer gaming
Date: 2014-06-21 05:06 pm (UTC)Re: gender bending and computer gaming
Date: 2014-06-23 03:56 pm (UTC)I've finally (partly) gotten past the legend of women being superior beings-all you women can laugh at me here, for either reason ["We ARE superior", or, "I well know better"]-but I've always known many men are only out for themselves.
This is why 'civilization'- to regulate those base, selfish urges, for that 95% of us that need some assistance with it! Maybe civilization is not a survival trait in gaming...
Re: gender bending and computer gaming
Date: 2014-06-24 03:44 am (UTC)Re: gender bending and computer gaming
Date: 2014-06-26 02:32 pm (UTC)While basically quite kindly, I was probably one of the more clueless clods of the bunch, and thus occasionally the recipient of one of the lectures.
However this taught me to pay it forward, so when working in the oil patch, I would sometimes engage others in discussion regarding consideration, though the results were not always so mild as at Boston Cycles. that was ok tho, as it was worth doing for itself, not in expectation of a definite outcome...
Mom being a Texas-Oklahoma gal, always thought teaching manners was a worthwhile activity, even if she had to whack some manners into the usually-deserving recipient. I attempted to avoid the 'additional' interaction on the oil rigs tho.
Re: gender bending and computer gaming
Date: 2014-06-26 02:32 pm (UTC)While basically quite kindly, I was probably one of the more clueless clods of the bunch, and thus occasionally the recipient of one of the lectures.
However this taught me to pay it forward, so when working in the oil patch, I would sometimes engage others in discussion regarding consideration, though the results were not always so mild as at Boston Cycles. that was ok tho, as it was worth doing for itself, not in expectation of a definite outcome...
Mom being a Texas-Oklahoma gal, always thought teaching manners was a worthwhile activity, even if she had to whack some manners into the usually-deserving recipient. I attempted to avoid the 'additional' interaction on the oil rigs tho.
Re: gender bending and computer gaming
Date: 2014-06-27 04:08 am (UTC)no subject
Date: 2014-06-22 08:19 am (UTC)no subject
Date: 2014-06-22 11:09 am (UTC)no subject
Date: 2014-06-24 03:49 am (UTC)no subject
Date: 2014-06-24 02:23 pm (UTC)no subject
Date: 2014-06-24 03:07 pm (UTC)Here you go, an image by Leon Levinstein from one of my favorite books, The Family of Man--it was a book made from a photo exhibit in the 1950s, an attempt to show in photos people from all over the world, loving, working, grieving, laughing--it's beautiful. Your words reminded me of it.