asakiyume: created by the ninja girl (aquaman is sad)
[personal profile] asakiyume
We've reached it: Yet Another Asakiyume Rant on the Trolley Problem. When I first committed to writing this, I was all fired up. I was sure I had a totally new and many-splendored rant that would *not* merely be a rehash of my past rants. Now that some time has passed, I ... think I was wrong.

Here's the slim thought that seemed new at the time: trying to find out which of two (or however many) awful options a person will take in a controlled simulation is asking the wrong questions. It's assuming a forgone conclusion (death) and so it asks, which deaths? who dies? But the future is never known, and it's much, much more meaningful to have people exert their energies toward other solutions. "What can be done in this situation?" That's the question to ask--open ended, not an either-or. Letting people imagine deploying secret brakes or giant trolley airbags or robot rescue dirigibles might appear to be an exercise in escapism, but it also might generate actual ideas for ways actual situations could be made safer.

I think the rest of what I'm tempted to say is all stuff I've said before. [personal profile] sovay asked me once whether I thought even just the act of engaging with the trolley scenario in imagination was harmful, and as I recall I equivocated, but coming back to it now, I guess I think yes, if it won't allow for alternative answers, it is. It's a way of compelling people to accede to death and rehearse manslaughter.

Date: 2018-09-04 01:35 pm (UTC)
mallorys_camera: (Default)
From: [personal profile] mallorys_camera
Who would play this game

THIS. :-)

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